Hexcrawling

Hexcrawling for Ethyria pt 1

hexcrawling-for-ethyria-pt-1

As my game is small currently I’m going for sandbox style with lots of mission tables and adventure threads in my villages but now I need some more for exploration in the wilderness also handy for stuff you see on the way. It’s nice when players see something on the way and mark it for later or start a sidequest.Ā 

I recommend before hexpolartion starts set missions for players as a group and individuals.

Comunity
Family
ReligionĀ 

For Example

I will be giving a community mission from a local leader as a group

One player has family of explorers many who vanished or reported details without a closer look so lots of opportunity here. Family have a exploration and scholarly focus as those the family religion.

Another character has missing family members also and from family with a ship and sailors who worship sea god. So exploration goals fit in this well. His family are also jerks and some might betray him.

Currently, my guys have 75% of a dungeon to explore and a cave they saw and plan to see on the way home. When they return I will get them to explore the western regions of Ethyria possibly with a ship.

Also see this
helped me understand decades of reading greek stuff and the 6000 islands of greece, most unoccupied. Theros book has good island generators.
https://greekreporter.com/2024/07/07/greek-island-groups/

3x d100 tables coming

d12 Common Fetchquest Items

1 Weapon
2 Armour
3 Artwork
4 Animal

5 Person

6 Map

7 Clothing

8 Text

9 Tool
10 Instrument

11 Herb or fungi

12 Treasure


d12 Locations
1 River or river
2 Desert or wastelandĀ 
3 Mountain or hills
4 Woodlands or jungle
5 Cave or Underland

6 City or town

7 Sea or underwater

8 Coastline orĀ Island

9 Swamp or marsh

10 Ruin or haunted house

11 Fort or dungeon

12 Crater or canyon

d12 Common Fetch Quests
1 Recover stolen goods
2 Rescue a captive
3 Bypass guardians to get the magic herb
4 Collect an artwork
6 Gather the venom of a giant snakeĀ 
7 Capture a fugitive
8 Hunt a dangerous beast
9 Search for a lost relic
10 Find a shipwreck
11 Map part of the wilderness

12 Report on a ruin

d12 Tricky Fetch Quests
1 Skeleton of a giant from the giant graveyard
2 Collect the hide from the dragon with the head intact
3 Steal the cloak of a were owl witch
4 Get a winning prize from a dangerous competition
5 Find a sacred axe from the Minotaur labyrinth

6 Get gold from a griffon nest or some eggs

7 Obtain lightning bolts from mountain cyclopedias

8 Convince a witch to give up a secret

9 Recover a treasure from the gorgon’s lair

10 Regain the relic guarded by a chimera

11 Pass the sphynx guarding an ancient library

12 Find out what the manticore pride guardĀ Ā 

d12 Ruins
1 Wizard tower
2 Hermit shack

3 Farmhouse

4Ā Old mill

5Ā Haunted house

6Ā Old fort

7 TempleĀ 

8Ā DungeonĀ 

9Ā Abandoned village

10 Manor house estate

11Ā Labyrythian Palace

12 City of Ancients

d12 Ancient Monuments
1Ā Menhir or dolmen
2 Cave tomb
3 Hill tomb
4 Hiil fort
5 Cyclopean walls
6 Stone circle

7 Stone altar

8 Cliff carvings

9 Cliff tombs

10 Stone head

11Ā Stone statue

12 Underworld entrance

d12 Mythic Remains
1 Gigantic petrified bones of giants
2 Huge strange footprints or handprints
3 Crater with burned ash mounds
4 Great charred gouge in the earth
5 Crack in the earth with hallucinogenic gas
6 Hill or rocks with worn remains of petrified creature
7 Cliff with petrified marine creatures
8 Gigantic weapon or armour, corroded or petrifiedĀ 
9 Giant skull-shaped rock
10 Giant ruined steps or sections of road
11 Ancient text on walls
12 Vast cavern with giant remains inside

d12 Ruin Occupants
1 Human barbarians, partly fortified and repaired
2 Human cultists hiding from civilisation
3 Cyclopsian humanoids (one-eyed orcs)
4 Lion folk clan
5 Lizard folk clan

6Ā Minotaur or possibly a clan

7 Stymphalian birds or harpies

8 Giant, cyclops or possibly aĀ clan

9Ā KallikantzarosĀ gobloin clan

10 Giant guardian serpent or a dragon

11Ā Medusa or gorgon

12 Chimera

d12 Island Encounters
1 Hermits
2 Human settlers
3 Giant guardian snake
4 SatyrsĀ 

5 Centaurs

6Ā Nymph or dryad

7 Giant goats or sheep

8 Giant boar or auroch

9Ā Carnivorous apes

10Ā Giant or cyclops

11Ā Sirens or harpies

12Ā Giant guardian serpent or a dragond12 Island Hexploration
1 Shipwreck
2 Monolith or ancient monolith

3 Burial mound

4 Clif cave

5 Wonster bones or mythic remains

6 Caves

7 Ruins

8 Human remains

9 Pool or lake

10 Patch of woodland

11 Bog or marshĀ 

12 Semi divine beings home


d12 Road Encounters

1Ā Beggers
2 Wolves

3 Bandits

4 Merchants

5 Farmers

6 Soldiers

7 Pilgrims visiting temple or oracle

8 MagicianĀ & entourage

9 Adventuring heroes

10Ā Horse rider, noble or messenger

11Ā Chariot, noble or millitary

12Ā Noble & entourage


d12 Roadside Hexploration

1Ā Milestone pointing to ruin
2 Old abandoned farmhouse

3 Family farmhouse

4 Labourers working on road

5 Grave markers

6 Campsite, possibly occupied

7 Small shrine or altar

8 Ancient monument

9 Local trail

10Ā Small communityĀ 

11Ā Soldiers campsiteĀ 

12 Ruin


d12 Western Rocky Coast Encounters
1 Tritonian explorers

2 Minotaur hunting

3 Harpy flock

4 Giant boar

5 Aurchoch

6 Lion folk

7 Manticore

8 Peryton

9 Giant

10 Medusa

11 Chimera

12 Dragon


d12 Western Rocky Coast Hexploration
1 Humanoid village (one-eyed orcs)

2 Nests of large winged monsters

3 Remains of tiled mozaic flood art

4 Broken statues

5 Plundered tomb

6 Partly sunken ruins

7 Ancient monument

8 Cave entrance

9 Cyclopean walls

10 Ruined labyrinthine palace

11 Shipwreck

12 Ancient carved unknown writingĀ 

d12 Eastern Sylvan Woodland Encounters
1 Hermits

2 Satyrs or faunsĀ 

3 Giant snake

4 Centaurs

5 Dryad or nymphs

6 Wolf pack

7 Giant Boar

8 Herd of deer

9 Wild folk

10Ā Elk or boar folk

11Ā Forest beings dancing

12 Woodland patty godling or spiritd12 Eastern Sylvan Woodland Hexploration
1 Hermit shack

2 Campsite

3 Settlement of wild folk or humanoids

4 Dancing grounds

5 Stone circle

6 Hill tomb

7 Holy spring

8 Holy tree

9 Stone altar

10 Abandoned hillfort

11 Rich foraging grounds

12 Cave temple

d12 Northern Wastelands Encounters
1 Cannibals or berserkers

2 Cultists or wild folk

3 Two-headed dogs

4 Carnivorous apes or terror birds

5 Lion or dog folk

6Ā Akephaloi headless ogres

7 Basilist or cockatrice

8 Gorgonic iron or bronze-scaled bull

9 Dragon or giant snake

10 Manticores or peryton

11 Cyclops

12 Giants

d12 Northern Wastelands Hexploration
1 Sinkhole

2 Cyclopean ruined walls

3 Ruined tower

4 Giant goats or sheep (might belong to a cyclops)Ā 

5 Humanoid village

6 Petrified giant remains

7 Vast abandoned cavern settlement

8 Non-human camp

9 Vast cavern lair

10 Titanic footprints

11 Petrified remains of giant, god or monster

12 Ruined city

d12 Mountain Encounters
1 Wolves
2 Giant goats
3Ā 
Giant eagle
4Ā 
Cyclopsian humanoids (one-eyed orcs)Ā 

5 Centaur

6Ā PegasaiĀ orĀ Griffons

7 Peryton or manticoere

8 Harpies

9 Sphynx

10Ā GiantĀ 

11Chimera

12 Dragon

d12 Mountain Hexploration
1 Waterfall
2 Volcanic vent

3 Barbarian village

4 Mine

5 Caves

6 Ruin

7 Tricky climb

8 Monument

9 Rock or mud slide prone area

10Ā Griffon nest

11 Non-human camp

12 Minerals visible

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